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计算机系统应用英文版:2010,19(8):1-5
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虚拟战场环境中一种CGF系统开发①
(海军模拟飞行训练中心 北京 102488)
Development of CGF System in Virtual Battlefield Environment
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Received:November 12, 2009    Revised:December 11, 2009
中文摘要: 战场环境仿真是作战仿真和模拟训练系统的重要组成部分,计算机生成兵力作为战场环境仿真中的一部分,是战场环境仿真中的关键技术之一。以保障某型飞机模拟训练系统的战术训练、作战任务与战术协同训练以及战法研究为目标,利用作战仿真平台VR_Forces提供的基于实体参数数据库的CGF实体框架结构,采用基于组件工厂机制的CGF实体建模技术开发了CGF系统。该CGF系统提供以虚拟蓝方兵力为主的战场环境仿真,为飞机模拟器提供了逼真的模拟作战环境,较好地满足了某模拟训练系统的训练需要。
Abstract:Battlefield environment simulation plays an important role in battle and training simulation systems. As part of the virtual battlefield environment, CGF is the critical technique of virtual battlefield environment. In order to provide effective support of tactical training, combat missions training and tactics research for the flight simulation training system, a CGF system is developed through the CGF entity framework of VR_Forces based on the Object Parameters Database making use of the CGF entity modeling based on the component factory mechanism. The CGF system mainly generates enemy forces, provides with realistic simulation campaign environment, and better meets the training requirement of the simulation training system.
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谢保川,陈英敏,范毅晟.虚拟战场环境中一种CGF系统开发①.计算机系统应用,2010,19(8):1-5
XIE Bao-Chuan,CHEN Ying-Min,FAN Yi-Sheng.Development of CGF System in Virtual Battlefield Environment.COMPUTER SYSTEMS APPLICATIONS,2010,19(8):1-5